SpellJammer - Adventures in Space

SWAN SHUTTLE

Maneuver Rating:5
Armor Class:11
Hull Points:10
Damage Threshold:N/A
Crew:1
Tonnage:1
Keel Length:15
Beam Width:35
Helm Type:Non magical,
Major or Minor Helm
Standard Armament:None

Flitter

Maneveur Rating:5
Armor Class:13
Hull Points:50
Damage Threshold:N/A
Crew Min/Max:1/1
Tonnage:1
Kell length:20
Beam Length:5
Helm Type:Major or Minor Helm
Standard Armament:None

NIGHT SPIDER

Maneuver Rating:5
Armor Class:16
Hull Points:50
Damage Threshold:N/A
Crew Min/Max:2/5
Tonnage:10
Keel Length:30
Beam Width:10
Helm Type:Lifejammer or Death Helm
Standard Armament:2 light ballistae

HUMMINGBIRD

Maneuver Tating:5
Armor Class:13
Hull Points:70
Damage Threshold:N/A
Crew Min/Max:2/10
Tonnage:15
Keel Length:100
Beam Width:20
Helm Type:Major Helm
Standard Armament:Special
Piercing ram

DOOMBAT

Maneuver Rating: 5
Armor Class: 16
Hull Points: 80
Damage Threshold: N/A
Crew Min/Max: 1⁄5
Tonnage: 8
Keel Length: 70
Beam Width: 50
Helm Type: Major or Minor Helm
Standard Armament: 1 light ballista
1 Greek fire projector

mosquito

Maneveur Rating:3
Armor Class:14
Hull Points:80
Damage Threshold:N/A
Crew Min/Max:1/6
Tonnage:5
Kell length:100
Beam Length:15
Helm Type:Major or Minor Helm
Standard Armament:None

damselfly

Maneveur Rating:3
Armor Class:16
Hull Points:100
Damage Threshold:10
Crew Min/Max:2/10
Tonnage:10
Kell length:100
Beam Length:20
Helm Type:Major or Minor Helm
Standard Armament:1 Large

dragonfly

Maneveur Rating:4
Armor Class:13
Hull Points:100
Damage Threshold:10
Crew Min/Max:3/10
Tonnage:10
Kell length:100
Beam Length:20
Helm Type:Major or Minor Helm
Standard Armament:1 Large

wasp

Maneveur Rating:3
Armor Class:14
Hull Points:100
Damage Threshold:15
Crew Min/Max:8/18
Tonnage:18
Kell length:80
Beam Length:20
Helm Type:Major or Minor Helm
Standard Armament:1 Medium

caravel

Maneveur Rating:1
Armor Class:13
Hull Points:150
Damage Threshold:10
Crew Min/Max:8/10
Tonnage:10
Kell length:70
Beam Length:20
Helm Type:Major or Minor Helm
Standard Armament:1 Medium

LANCE SHIP

Maneveur Rating:5
Armor Class:14
Hull Points:150
Damage Threshold:10
Crew Min/Max:2⁄15
Tonnage:15
Keel Length:120
Beam Width:20
Helm Type:Major or Minor Helm
Stan­dard Arma­ment:1 Pierc­ing ram
1 Medium Bal­lista

DRAGON DRAWN LONGSHIP

Maneuver Rating:3
Armor Class:13
Hull Points:150
Damage Threshold:10
Crew Min/Max:1 giant/4 giants
Tonnage:15
Keel Length:165
Beam Width:55
Helm Type:None, Minor Helm, or Major Helm
Standard Armament:2 medium ballistae

ILLITHID LANCE

Maneuver Rating: 5
Armor Class: 15
Hull Points: 150
Damage Threshold: 10
Crew Min/Max: 1⁄15
Tonnage: 15
Keel Length: 145
Beam Width: 20
Helm Type: Lifejammer
Standard Armament: 1 medium ballista
1 Piercing Ram

MARLIN

Maneuver Rating: 4
Armor Class: 16
Hull Points: 200
Damage Threshold: 15
Crew Min/Max: 10/20
Tonnage: 20
Keel Length: 120
Beam Width: 20
Helm Type: Major or Minor Helm
Standard Armament: 1 medium ballista
1 Piercing Ram

EEL Ship

Maneuver Rating: 4
Armor Class: 15
Hull Points: 200
Damage Threshold: 15
Crew Min/Max: 4/20
Tonnage: 20
Keel Length: 110
Beam Width: 15
Helm Type: Major or Minor Helm
Standard Armament: 1 medium ballista
1 medium catapult

tyrant ship

Maneveur Rating:4
Armor Class:21
Hull Points:200
Damage Threshold:20
Crew Min/Max:15/23
Tonnage:23
Kell length:100
Beam Length:100
Helm Type:Orbus
Standard Armament:Special

flying fish

Maneveur Rating:3
Armor Class:15
Hull Points:200
Damage Threshold:15
Crew Min/Max:10/25
Tonnage:25
Kell length:120
Beam Length:30
Helm Type:Major or Minor Helm
Standard Armament:1 Medium & 1 Large

Lamprey Ship

Maneuver Rating: 4
Armor Class: 15
Hull Points: 250
Damage Threshold: 15
Crew Min/Max: 8/23
Tonnage: 23
Keel Length: 115
Beam Width: 25
Helm Type: Major or Minor Helm
Standard Armament: 3 medium ballista
Grappling Ram

gnomish sidewheeler

Maneveur Rating:2
Armor Class:14
Hull Points:250
Damage Threshold:15
Crew Min/Max:20/30
Tonnage:30
Kell length:120
Beam Length:25
Helm Type:Gnomish
Standard Armament:Gnomish Sweeper

SCHOONER

Maneuver Rating:3
Armor Class:15
Hull Points:250
Damage Threshold:15
Crew Min/Max:12/25
Tonnage:25
Keel Length:137
Beam Width:24
Helm Type:Major or Minor Helm
Standard Armament:None

SMALLJAMMER

Maneuver Rating:5
Armor Class:15
Hull Points:250
Damage Threshold:15
Crew Min/Max:1/25
Tonnage:25
Keel Length:65
Beam Width:140 (wingspan) 40 (hull beam)
Helm Type:Major or Minor Helm
Standard Armament:None

nautiloid

Maneveur Rating:3
Armor Class:19
Hull Points:300
Damage Threshold:15
Crew Min/Max:10/35
Tonnage:35
Kell length:180
Beam Length:30
Helm Type:Series Helm or Pool Helm
Standard Armament:5 Large

Airship

Maneveur Rating:1
Armor Class:13
Hull Points:300
Damage Threshold:N/A
Crew Min/Max:10/30
Tonnage:30
Kell length:150
Beam Length:25
Helm Type:n/a
Standard Armament:None

UNITY SHIP

Maneuver Rating:3
Armor Class:15
Hull Points:300
Damage Threshold:20
Crew Min/Max:15/30
Tonnage:30
Keel Length:120
Beam Width:30
Helm Type:K'r'r'r Helm
Standard Armament:3 medium ballistae
Piercing ram

turtle ship

Maneuver Rating:3
Armor Class:19
Hull Points:300
Damage Threshold:15
Crew Min/Max:12/40
Tonnage:40
Keel Length:95
Beam Width:70
Helm Type:Major or Minor Helm
Standard Armament:3 light balistae
1 medium catapult

GNOMISH WHELK

Maneuver Rating:3
Armor Class:17
Hull Points:400
Damage Threshold:15
Crew Min/Max:20/40
Tonnage:15
Keel Length:125
Beam Width:35
Helm Type:Major or Minor Helm
Standard Armament:1 medium catapult
1 medium jettison
Piercing ram

NIGHTWOLF

Maneuver Rating:4
Armor Class:19
Hull Points:400
Damage Threshold:15
Crew Min/Max:3/40
Tonnage:40
Keel Length:50
Beam Width:20
Helm Type:Major or Minor Helm
Standard Armament:2 medium catapults
1 medium jettison

VINAMA

Maneuver Rating:1
Armor Class:16
Hull Points:400
Damage Threshold:15
Crew Min/Max:20/40
Tonnage:40
Keel Length:100
Beam Width:60
Helm Type:Major or Minor Helm
Standard Armament:4 light catapults
2 medium catapults
4 medium ballistae

mindspider

Maneveur Rating:4
Armor Class:19
Hull Points:400
Damage Threshold:15
Crew Min/Max:3/40
Tonnage:40
Kell length:40
Beam Length:15
Helm Type:Lifejammer
Standard Armament:3 Large

galleon

Maneveur Rating:2
Armor Class:15
Hull Points:400
Damage Threshold:15
Crew Min/Max:20/40
Tonnage:40
Kell length:130
Beam Length:30
Helm Type:Major or Minor Helm
Standard Armament:1 Medium & 2 Large

squid ship

Maneveur Rating:3
Armor Class:16
Hull Points:450
Damage Threshold:15
Crew Min/Max:12/45
Tonnage:45
Kell length:250
Beam Length:25
Helm Type:Major or Minor Helm
Standard Armament:3 Large

dragonship

Maneveur Rating:3
Armor Class:16
Hull Points:450
Damage Threshold:15
Crew Min/Max:20/45
Tonnage:45
Kell length:150
Beam Length:20
Helm Type:Major
Standard Armament:2 Large

TRIOP

Maneuver Rating:4
Armor Class:22
Hull Points:450
Damage Threshold:15
Crew Min/Max:10/45
Helm Type:Major Helm, Minor Helm
Lifejammer
Standard Armament:2 ligh ballistae
2 light catapults
2 light jettisons
Blunt ram
Tonnage:45
Beam Width:135
Keel Length:60

GREAT BOMBARD

Maneuver Rating:2
Armor Class:17
Hull Points:500
Damage Threshold:20
Crew Min/Max:20/50 (10 giffs)
Tonnage:20
Keel Length:155
Beam Width:30
Helm Type:Major or Minor Helm
Standard Armament:1 great bombard
2 light ballistas
Blunt ram

hammership

Maneveur Rating:3
Armor Class:17
Hull Points:550
Damage Threshold:20
Crew Min/Max:24/60
Tonnage:60
Kell length:250
Beam Length:25
Helm Type:Major
Standard Armament:3 Large

Star Moth

Maneveur Rating:4
Armor Class:17
Hull Points:550
Damage Threshold:25
Crew Min/Max:10/60
Tonnage:60
Kell length:200
Beam Length:20
Helm Type:Major
Standard Armament:4 Large

SCRO MANTIS

Maneuver Rating:4
Armor Class:19
Hull Points:600
Damage Threshold:20
Crew Min/Max:12/75
Tonnage:20
Keel Length:160
Beam Width:30
Helm Type:Major or Minor Helm
Standard Armament:2 grappling rams, crushers
2 medium ballistae on turrets
1 heavy catapult

THORIC TRADESMAN

Maneuver Rating:2/1 (with cargo hold)
Armor Class:13
Hull Points:200+200+200
Damage Threshold:15
Crew Min/Max:12/30
Tonnage:60
Keel Length:120
Beam Width:100
Helm Type:Major or Minor Helm
Standard Armament:1 Turret mounted bombard
1 rear firing medium jettison

WEREWOLF

Maneuver Rating:3
Armor Class:15
Hull Points:600
Damage Threshold:20
Crew Min/Max:24/60
Tonnage:60
Keel Length:230
Beam Width:50
Helm Type:Minor Helm
Standard Armament:2 heavy catapults
1 Heavy ballista
1 Grapling ram

HUNTER KILLER

Maneuver Rating:4
Armor Class:18
Hull Points:600
Damage Threshold:20
Crew Min/Max:10/60
Tonnage:60
Keel Length:260
Beam Width:40
Helm Type:Major Helm
Standard Armament:2 medium ballistae
1 medium bombards
2 medium catapults
1 medium jetisson

QUAD OF THAY

Maneuver Rating:5
Armor Class:20
Hull Points:630
Damage Threshold:20
Crew Min/Max:10/63
Tonnage:63
Keel Length:40 (body) 105 (claws)
Beam Width:55
Helm Type:Major Helm
Standard Armament:4 blunt rams

BATTLE DOLPHIN

Maneuver Rating:3
Armor Class:18
Hull Points:700
Damage Threshold:20
Crew Min/Max:12/70
Tonnage:70
Keel Length:250
Beam Width:30
Helm Type:Major Helm
Standard Armament:2 medium catapults

OCTOPUS

Maneuver Rating:3
Armor Class:16
Hull Points:700
Damage Threshold:20
Crew Min/Max:13/70
Tonnage:35
Keel Length:100
Beam Width:50
Helm Type:Major Helm or pool Helm
Standard Armament:2 heavy catapults
2 heavy ballistae

HELDANNIC LIGHT WARBIRD

Maneuver Rating:4
Armor Class:16
Hull Points:900
Damage Threshold:25
Crew Min/Max:20/60
Tonnage:10
Keel Length:225
Beam Width:40
Helm Type:Major or Minor Helm
Standard Armament:4 medium ballistae
2 heavy catapults
Grappling ram

WHALESHIP

Maneuver Rating:2
Armor Class:19
Hull Points:900
Damage Threshold:25
Crew Min/Max:20/90
Tonnage:40
Keel Length:250
Beam Width:40 (90 with flippers)
Helm Type:Major Helm
Standard Armament:1 medium jettison
blunt ram

deathspider

Maneveur Rating:1
Armor Class:19
Hull Points:1000
Damage Threshold:30
Crew Min/Max:30/100
Tonnage:100
Kell length:175
Beam Length:50
Helm Type:Major
Standard Armament:1 Heavy Trebuchet
4 Heavy Ballistae
1 Grappling Ram

armada

Maneveur Rating:1
Armor Class:19
Hull Points:1000
Damage Threshold:30
Crew Min/Max:40/100
Tonnage:100
Kell length:300
Beam Length:30
Helm Type:Major
Standard Armament:14 Large

GEODESIC SHIP

Maneuver Class:2 (special)
Armor Class:20
Hull Points:1000
Damage Threshold:30
Crew Min/Max:1/100
Tonnage:50
Keel Length:94
Beam Width:80
Helm Type:Major Helm
Standard Armament:Special
2 piercing rams

SHIP OF THE LINE

Maneuver Rating:2
Armor Class:17
Hull Points:1000
Damage Threshold:30
Crew Min/Max:40/100
Tonnage:30
Keel Length:220
Beam Width:70
Helm Type:Major Helm
Standard Armament:20 light catapults
12 light ballistae
9 medium ballistae

ILLITHID DREADNOUGHT

Maneuver Rating:2
Armor Class:19
Hull Points:1000
Damage Threshold:30
Crew Min/Max:20/100
Tonnage:100
Keel Length:175
Beam Width:95
Helm Type:Pool Helm
Standard Armament:2 large catapults
4 medium ballistas
1 large jettison
piercing ram

CUTTLE COMMAND

Maneuver Rating:2
Armor Class:15
Hull Points:1000
Damage Threshold:30
Crew Min/Max:30/100
Tonnage:50
Keel Length:120 (high)
Beam Width:variable
Helm Type:Major Helm
Standard Armament:4 heavy ballistas
2 heavy catapults
1 heavy jettison

flying pyramid

Maneuver Rating:1
Armor Class:22
Hull Points:2000
Damage Threshold:30
Crew Min/Max:6/90
Tonnage:90
Keel Length:80
Beam Width:80
Helm Type:Death Helm, Furnace
Standard Armament:10 heavy ballistae
10 heavy jettison

CRISTAL SHIP

Maneuver Class:4/2
Armor Class:23
Hull Points:3000
Damage Threshold:30
Crew Min/Max:20/300
Tonnage:325
Keel Length:200
Beam Width:170
Helm Type:Major Helm, Minor Helm,
Sun Sails
Standard Armament:1 Heavy Ballista
2 medium ballistae
4 “spine mounted” light ballistae

citadel

Maneveur Rating:1
Armor Class:23
Hull Points:3000
Damage Threshold:30
Crew Min/Max:100/300
Tonnage:300
Kell length:300
Beam Length:200
Helm Type:Artiforge
Standard Armament:12 Medium
8 Large